FOVE 0 is specifically for developers who want to create innovative eye-tracking VR content. It is not fully ready for general consumer use yet, mainly due to the limited amount of content and the lack of supported platforms.
Articles in this section
- Can FOVE be used for research?
- Can I install two version of FOVE at the same time?
- Which calibration method should I use?
- How do I achieve the highest quality calibration with FOVE?
- Can I start/stop the FOVE Runtime programmatically?
- How do I activate my Pro / Enterprise license?
- How does the FOVE Eye Tracker work?
- Getting started with FOVE
- Is it possible to disable head tracking?