HDMI 1.4, USB 3.0, USB 2.0 for the headset, and another USB 2.0 for the position tracking camera.
Articles in this section
- What are the tech specs of the FOVE 0 eye tracking sensors?
- What are the tech specs of the FOVE 0 display?
- What are the PC requirements of FOVE 0?
- What makes FOVE technology unique?
- What type of input will I use to connect FOVE 0 to my computer?
- How is FOVE 0 powered?
- What are the main steps I will need to take to integrate FOVE 0 with my game?
- Is it possible to use FOVE remotely, as in walking around a room without any cables attached?
- Does FOVE support OSX?