FOVE SUPPORT CENTER

I made it work on Steam. Content?

Comments

11 comments

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    Thomas Day

    If you have got the Fove working with Steam and SteamVR then any steam compatible controller, like an Xbox Controller or Generic plug & play or bluetooth controller, should work with the content. 


    Tom

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    Bruno Jimenez

    Thank Thomas for the suggestion, it's a good starting point!

    Next would be.... VR videos, anyone?

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    Max Korpinen

    Bruno,

    We had a couple of suggestions in the email we sent with the Access Key, as well as instructions on what filters to use when searching for content to test on Steam. Check those out too!

    Max / FOVE

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    Joel Ireland

    Elite dangerous seems to run ok.

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    Jeff Huang

    How did you get it to work? I can't get steamvr to work at all...I just want to watch 3D SBS movies.

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    John Dashey

    I can confirm that Apollo 11 VR works.

    More of an experience than a game, though it does have interactive parts, but I haven't tried those yet.

    Another game that definitely works in Steam VR is Project Cars.

    Works really nice, though remember to max out your settings if system is capable. Resolution is lower than the headset is capable of looking in settings, would be nice to get proper support (or possibly a hack) to release full resolution.

    I already had it working with a wheel, starting it in VR works without changing to a gamepad (bonus).

    Elite Dangerous I had a crack at the training missions, worked very well too, not sure I want to take out my saved profile into the wild, think I'll stay on 3 screens and Track-IR  for now.

    Both E:D and pCARS have a lot of buttons, and not being able to see your hands will require some button learning and feeling you way around ,assuming a HOTAS or multi button wheel, would struggle with a pad tbh, and it's nice in E:D to look down and sort of see your arms holding the joystick and throttle in the game world, very cool.

    An easy way to centre your head would be advantageous, tracking seems a bit jittery at times in general, odd given how many IR dots it has, Track-IR is a lot more stable with only three (though it fudges looking behind a little).

     

    Still, enjoying what I've tried so far. 

     

    Does seem a bit odd that I backed E:D, Apollo and FOVE via Kickstarter, and pCARS via their own crowdfunding.

    You might even see me in the game, or the credits  :)

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    Max Korpinen

    Jeff, let us know what kind of problems you are having with SteamVR. We should be able to help!

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    Jeff Huang

    Hi Max,

    Do I need some sort of beta code to get steamVR to work for Fove?

    If so, I haven't received anything of the sorts. I just downloaded SteamVR and tried to get it to work based on the comments in this forum. I have no luck so far. 

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    Max Korpinen

    Hi Jeff,

    Yep, you'll need to sign up. We are sending new Steam access keys (you need one to download FOVE 0 driver on Steam) a few times a week. You'll find the instructions and the sign up form here.

    Happy testing!

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    Lochlainn Wilson

    Distance is fun!

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    Sean Machak

    I was just able to figure out how to add my device and inserted the provided key. I then located the fove driver in the steam store, and tried to play (install) it. I am getting an error informing me that I have the wrong app configuration. Any thoughts on what I need to change? I tried all different arrangements and rebooted a few times to no avail.

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