Hi FOVE Team.
Just got the FOVE in the mail today and it looks like quite an impressive piece of hardware! Great job. However, after running the calibration and trying out the Unity sample the eye tracking accuracy and stability is pretty bad. The eye gaze vector is generally very noisy and susceptible to drift. It looks like the IR eye tracking video feed is clear but the image processing to extract the eye gaze vector needs some work.
Is this a known issue or is my hardware perhaps defective? We need good precision and stability (without low pass filtering) for our research application.
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