Gaze vectors fixed and gaze tracking do not work


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    Lochlainn Wilson

    Hi Young Jae

    It appears that eye tracking is not calibrated, and also that you are not using direct mode.
    What is your hardware setup? Do you have the latest drivers installed for your GPU?

    If you manually start calibration through the right-click menu on the Fove Tray, can you describe what happens?

    You should see a green dot, which you will need to focus on to calibrate. If this process is failing, please explain how far the process goes.

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