FOVE SUPPORT CENTER

No position tracking in Unreal

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    Jeff

    Hi Alastair,

    I don't have enough info to know what's causing this, but gathering more info might shine some light:

    1) Does the FOVE configuration tool show position values in the position X/Y/Z fields and do they change as you move the headset around in the view of the position camera.

    2) If you create a FPS sample project in Unity (C++, not blueprint) and drop in the FOVE plugin, do you get position tracking there?

    3) In FFoveHMD::UpdateHeadPose, if you log pose.position each frame, do you see equivalent values to what the config tool shows?

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