FOVE SUPPORT CENTER

Comments

10 comments

  • Avatar
    MR Alex

    I did look into the C++ SDK and the Unity plugin and could not find the pupil size so I requested it here:

    https://support.getfove.com/hc/en-us/community/posts/115000754427-Feedback-on-Unity-Plugin 

    Cheers,
    Alex

  • Avatar
    Lin Shi

    Thanks.

    I think the pupil size will be very useful.

     

  • Avatar
    Lochlainn Wilson

    We will expose it in a future update. Out of curiosity of the following options, which one is most useful to you?

    An approximate diameter, or absolute pixel area, or an arbitrary number based on pupil dilation during calibration?

    Best Regards,

    Lochlainn

  • Avatar
    John Vito d'Antonio-Bertagnolli

    Personally, I'd use diameter, but all three would be fantastic.

  • Avatar
    Lin Shi

    I'd like the absolute pixel area which will provide more freedom for pupil measurement while the diameter is quite easy to use.

  • Avatar
    Martin

    Just chiming in to say that I'm also eagerly waiting on this feature.

    Diameter would definitely be of most use, because I can calculate all the other ones based on that. So the more raw the data, the better. :)

  • Avatar
    Chang Y

    Diameter and absolute pixel area would be useful for me.

  • Avatar
    Claudio de'Sperati

    Accessing pupil size data would open an universe. Both area and diameter would be useful as pupil dilates/constricts in a non-homogeneous way. Btw, is there a Matlab sdk? That would also be extremely useful

  • Avatar
    xBraden

    Pupil size would be very useful.  Any update on when pupil size would be available. 

  • Avatar
    Lochlainn Wilson

    It will not be in the next release unfortunately. Hopefully we can get it in soon.
    Since its application is limited (primarily driven by illumination), it might be part of a research API. 

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