As I'm having some lighthouse base stations available I'm wondering if I could use my Vive tracking puck attached to the FOVE to enable lighthouse based positional tracking for my FOVE 0 as it was originally planned in the FOVE Kickstarter campaign.
I plan use the SteamVR driver for FOVE. In the SteamVR_Camera.cs C# Unity script I found a section that might allow me to insert the position of the tracking puck as the HMD position.
However I did see the thread about disabling the Fove tracking which does not make me too hopeful that my idea will work.
Just wanted to make all aware of my plans, an I hope to find someone that would like to share knowledge about this topic.
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