I have a problem with UMG Widgets. My widgets are not shown at all or only on the left side of the screen and cropped when running in VR mode. In regular mode everything is fine.
Steps to reproduce:
- Create new Unreal C++ Project using the ThirdPerson template.
- Create a dummy widget and add it to the viewport
You can see that in the normal view, the widget is visible, while in VR it is not.
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