Unity plugin: 3.0.0
I need to apply two different shaders, one for the left and one for the right eye-camera, in my Unity project. However, I can't access the Unity camera objects either for the left nor the right camera. I've found the _cam object in FoveInterface.cs, but that is as far as I know not bound to the actual cameras. Can somebody give me a useful tip on how to access the objects or to apply the shaders?
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