Angular distance between 2 object with unity
Hi,
I'm new in unity software development with FOVE and i will use it in an unusual way:
the goal is to display 2 objects in a 2D environment ,show them in only one eye and get the angular distance between them.
I overridden cameras and so i can switch off one of them and see objects with one eye and not with the other, now i need to calculate the angular distance and here start my problems.
What is the size of display in pixel? what is the max visual angle?
Thanks
Stefano
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