pupil coordinates
i am developing a pupil tracking application which react to a moving object using unity.
and i need to know if fove's APIs support a function that can return a 2D vector with a pupil coordinates(not gaze coordinates) ... if it does what is it ?
and if it doesn't is there is a way to manipulate the gaze functions to extract the 2D vector of the pupil instead of the 3D vector of the gaze?
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Hey Islam,
This will be a paid feature in our research SDK that's not public at this stage.
You could probably your own out of these: https://github.com/FoveHMD/UnityPlugin/search?q=pupil&unscoped_q=pupil
Cheers,
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