FOVE SUPPORT CENTER

Shader not working (Unity 3D)

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2 comments

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    jeremy

    Hey Junaid,

    Which version of Unity are you on? if 2018.x we're hearing some reports of a few issues to do with rendering which could be the cause of this.

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    Aleics Casanovas

    Hi Jeremy,

    I have the same problem. I'm currently working in Unity 2018.2.5f1. I'm a little bit new with your software as well as with Unity, so please let me know if my setup is correct.

    I have added the "Fove Rig", where as a chidren I have the Fove Interface and a Camera that is defined as a Prefab in the Fove Interface. I've added a script that does a Vignetting effect via Shaders  in to the Camera. When running the scene, I'm experiencing the same behaviour as Junaid. On the Unity display I can see my effect, but not in the HMD. 

    Maybe there's some details on the FoveInterface.cs that should be changed to make this work?

    Thank you for your support.

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