Getting the following message:
/Plugins/FoveClient.dll', expected x86 architecture, but was x64 architecture. You must recompile your plugin for x86 architecture.
Everything WORKS in the UnityEditor. However, i get the above, and nothing displays in the HMD when i go to build to a windows executable.
Is this a common issue? Is there a workaround? Looking at my DLL, both the x86 and 64 are checked...
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