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John Vito d'Antonio-Bertagnolli

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Latest activity by John Vito d'Antonio-Bertagnolli
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    John Vito d'Antonio-Bertagnolli created a post,

    Fove Interface "Client uses..." options

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    I would really like to programmatically check and uncheck the Gaze, Orientation, and Position options that are shown in the Inspector of the Fove Interface prefab. I can see that they are assigned ...

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    John Vito d'Antonio-Bertagnolli commented,

    http://docs.getfove.com/unityapi/

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    John Vito d'Antonio-Bertagnolli commented,

    Personally, I'd use diameter, but all three would be fantastic.

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    John Vito d'Antonio-Bertagnolli commented,

    Ah, figures. Thanks for the update!

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    John Vito d'Antonio-Bertagnolli commented,

    Well I've only had it for a day, but preliminarily, I'm very impressed. I spent the last year and a half of my undergrad modding a DK2 for eye tracking with a pair of Raspberry Pis and my own eye t...

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    John Vito d'Antonio-Bertagnolli commented,

      Hey, Scott. I'm having trouble getting to the disableTimeWarp attribute. The SFVR_ClientInfo class is documented on your Unity API website, but (on my computer at least) the Fove namespace skips ...

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    John Vito d'Antonio-Bertagnolli commented,

    Hi, Nick! I have a quick and dirty workaround that I use all the time for the Rift. The same idea will work for the FOVE, but you'll take a bit of a performance hit, and the display will look a lit...