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Jeff

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Activity overview

Latest activity by Jeff
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    Jeff commented,

    Per my response to the other thread you posted, the FOVE0 is fully available and for sale, but in a limited manner currently based on reserve stock. We support it, and are continuously developing o...

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    Jeff commented,

    Hi Benjamin, The FOVE0 is available in North America. Because we have limited stock and need to reserve some of that for large customers, we're only giving quotes on demand. You can email business@...

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    Jeff commented,

    Official comment

    Hi Flavio, The device mismatch error indicates that the client is rendering with the wrong GPU. This is also shown in the log that you helpfully posted: Renderer: Intel(R) HD Graphics 630 (ID=0x591...

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    Jeff commented,

    Glad to hear that you've got the data stuff working. As far as the submitInfo for the compositor, since there's no high level API for the compositor, it's just a wrapper for the C struct which is d...

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    Jeff commented,

    The beta has been sent out to everyone who emailed! If you didn't receive it, I probably miscopied an email address, just ping me in that case. Per the notes I sent with the link, feel free to disc...

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    Jeff commented,

    Sincere apologizes for very slow support responses. We're looking to move someone into support, the dev team has been covering since our previous person doing support moved on to a new company. If ...

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    Jeff commented,

    Hi Flavio, When you say you see the screen in the HMD, do you mean you see the Windows desktop background? If so, that means you're in extended mode with the HMD, which is what happens by default o...

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    Jeff commented,

    JorGe, No problem, I've been on holiday as well. This doesn't strike me as a firmware problem. Can you install the latest FOVE Runtime (v0.16) on your computer, confirm that the compositor is runni...

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    Jeff commented,

    The error Stefano had (`boost::filesystem::filesystem_error`) is a filesystem issue of some sort. I tried running the data example from a folder called FoveCppSample-master (which is the default na...

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    Jeff commented,

    The FOVE runtime and compositor must both be started for content to function. By default starting the runtime will start the compositor, though a setting in the FOVE Tray can disable the autolaunch...