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Husam Katnani

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Latest activity by Husam Katnani
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    Husam Katnani commented,

    No. I understand that there is variability as to when the collider reports collision (sometimes at the boundary, sometimes further in). What I want to know is what getlefteyevector is output. The S...

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    Husam Katnani commented,

    I figured this out, the GetComponent for the collider in my c# script was not properly referencing each gameobject. Nevertheless, in now obtaining this data I have a new question. The two gameobjec...

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    Husam Katnani created a post,

    IsLookingAtCollider

    Answered

    Can anyone shed some light on how this FOVE function works. I have two gameobjects with their own colliders, and in my update call I have two IF statements of which use IsLookingAtCollider to deter...

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    Husam Katnani commented,

    Hi John, This may be a very silly question, but in your above post you say that there is documentation of the FOVE on a Unity API website. Where is that?

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    Husam Katnani commented,

    Seems like the FOVE developers respond very quickly to some posts and not others. I would really appreciate a response here from the FOVE team. Just a sense of how one can log and save eye camera a...

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    Husam Katnani created a post,

    Pulling and saving raw data

    Planned

    I have designed a simple paradigm that displays a stimulus for eye tracking (via unity). I would like to be able to save the raw 120hz camera tracking so that I can analyze offline. Is this possible?