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losev_andrey

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Latest activity by losev_andrey
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    losev_andrey created a post,

    IsHardwareConnected() function returns false even if HMD connected to PC

    What the right way to detect is HMD pluged or unpluged from PC? If FOVE services started, Fove::GetFVRHeadset() returns correct pointer and Fove::IFVRHeadset::Initialise() returns true in any cases...

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    losev_andrey created a post,

    Application fails (freezes) in GetFVRHeadset() if I use non English letters in folder names

    Answered

    If you create a folder with non English name, for example 새 폴더 ("New Folder" in Korean) and place standard C++ demo sample into this folder, it does not work. You try to launch demo sample and it f...

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    losev_andrey created a post,

    Projection Matrix

    The method GetRawProjectionValues returns equal values for both eyes:left = -0.97right = 0.97top = 1.09bottom = -1.09But these values cause some disorientation in virtual space. I've changed values...

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    losev_andrey commented,

    ID3D11DeviceContext->ClearState() helps me. I call this method before FoveVRCompositor->Submit(). It would be reasonable that Compositor clear state and setup environment itself.

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    losev_andrey created a post,

    White screen instead of rendered picture

    Answered

    I'm trying to port NVidia VRWorks example for FOVE headset. It's a native C++ application, so I use C++ example from SDK as a sample of implementation. I have succeeded in initializing device and r...

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    losev_andrey commented,

    Yes, this is https://github.com/FoveHMD/FoveCppSample example, working on Windows 7 64-bit, NVidia GTX 970. The problem is I can not get the FOVE work with NVidia VRWorks sample. I try to Submit te...

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    losev_andrey created a post,

    DirectX errors from SFVR_CompositorTexture->Submit()

    I have built and run standard C++ example. It works, but during execution errors and warnings are typed permanently in the Output window: D3D11 WARNING: ID3D11DeviceContext::OMSetRenderTargets: Res...

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    losev_andrey created a post,

    Examples don't work in Windows 7

    Unity_Test_Project, prebuilt FOVE_Unity_Sample.exe and FoveCppSample doesn't work initially. I guessed it it need to replace FoveClient.dll from Win7 installed software. 

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    losev_andrey created a post,

    Windows 7 cannot reboot with connected FOVE

    Today I installed software for Windows 7 (setup_fove_0_10_1_win7 and FOVE_Eyes_win7_fove_256). Head tracking and eye tracking are working well. In the "Fove Config Tool" I can see changes of spatia...

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    losev_andrey commented,

    Hello guys! Did anybody receive Windows7 version? I have requested it a minute ago.