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Alex

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  • Hi Depends on how long the wait would be. I would certainly be interested in a beta, if available. VR with eye tracking is a big thing for some of our larger customers in consumer behavior researc...

  • Hi Lochlainn, Thanks for your reply. I've installed the 0.12.0 runtime and updated the firmware. Unfortunately, there were no improvements regarding the eye tracking stability. As before, eye tr...

  • Hi,   Thanks for your answer. SteamVR might be an option, as we already have a functioning Vive plugin using SteamVR. I assume the vr::TextureType_OpenGL texture type is supported when submitting f...

  • I have been wondering the same. We've been a backer for this product from the start and I was really excited when I got the FOVE 0. But the complete lack of developer support is a really troubling....

  • Update:   I tried on a different mainboard with a different USB controller and the results were better. The positional tracking issues are almost gone now. The eye tracking stability issues persist...