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Hannes Soundso

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Latest activity by Hannes Soundso
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    Hannes Soundso created a post,

    SetReplacementShader in Unity

    Hello, Unity plugin: 3.0.0Setup: 0.16.0 I need to apply two different shaders, one for the left and one for the right eye-camera, in my Unity project. However, I can't access the Unity camera objec...

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    Hannes Soundso commented,

    Hello Pierre,Thanks for the great answer. I'll try that.best,Hannes

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    Hannes Soundso created a post,

    Camera objects in Unity

    Hello,for my project, we want to know the outmost world positions still shown on the HMD. The extreme values from the viewport of the camera would be the appropriate approach to get those values. N...

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    Hannes Soundso commented,

    Hello Pierre,Thanks for the fast reply and the great answer. Totally what I was looking for.best,Stefan

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    Hannes Soundso created a post,

    Camera position for left/right eye

    Hello,We are working on an eye-tracking project in unity(3.0.0).We integrated, for experimental setup, the ipd in the whole eye-tracking system. The custom implementation works very well, however, ...

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    Hannes Soundso commented,

    Thanks for the reply. I will let you know. best,  Hannes

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    Hannes Soundso commented,

    EDIT: Adding an empty canvas with text to to my FoveContainer fixes the problem. The text must contain a letter, otherwise the fix is not working. Very odd bug.

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    Hannes Soundso created a post,

    Unity-Plugin 3.0 Pre Eye Culling Masks

    Hello, There is a bug in the "Pre-Eye Culling Masks" system of the FoveInterface. When both masks set on "Nothing", everything is rendered on the HMD as expected. When setting one mask to(in my cas...