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Stephanie Reeves

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Latest activity by Stephanie Reeves
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    Stephanie Reeves commented,

    Hi Jeff, Thanks so much for the reply. We are indeed running on v1.0.0. The link that you shared brought me to an AWS login portal, but we are not aware of an Amazon root user email or an account I...

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    Stephanie Reeves created a post,

    Dropping frames?

    Hi there, We are experiencing dropped frames // frames that do not occur exactly 120 times per second (when running on 120 Hz), but rather before and after that. Is the irregular frame rate a commo...

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    Stephanie Reeves created a post,

    Gaze recorder + Pupil Shape

    Hi, We are running into an issue with the Gaze Recorder script. We have an empty scene in Unity with only the FOVE unity package installed, and we have an empty game object with the "GazeRecorder" ...

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    Stephanie Reeves created a post,

    How to get head tracking rotation in real time

    Hi there, I would like to get the head rotation of the FOVE in real time. We are specifically interested in head roll, and have equations that convert quaternions into Fick coordinates for theta, p...

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    Stephanie Reeves commented,

    Hi Pierre, Thank you for providing that information. I made the modifications, but unfortunately have an error: "error CS1061: 'GazeRecorder.UnityThreadData' does not contain a definition for 'HMDO...

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    Stephanie Reeves commented,

    Hi Jeff, This is AWESOME! Thanks so much for writing that FAQ -- so helpful! However, after implementing the Unity steps, we realized that although the image was successfully "frozen" in the FOVE, ...

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    Stephanie Reeves created a post,

    Disable head tracking

    Hi, I would like to disable head tracking and the related orientation/position information. During my experiment, participants will have their head still the entire time, and thus head tracking is ...